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[https://www.youtube.com/watch?v=LqE9mNzXhdA&list=RDLqE9mNzXhdA When winning is easy], [https://www.youtube.com/watch?v=MdtaqSPWcl8 losing is fun!]
''I can't stay long, whispered the butterfly, but I'll put a memory in your heart.''
''I can't stay long, whispered the butterfly, but I'll put a memory in your heart.''
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=12/8=
=12/8=
[https://www.youtube.com/watch?v=OpduObKQ7KM Cloudbound]
[https://www.youtube.com/watch?v=OpduObKQ7KM Cloudbound]
[https://www.youtube.com/watch?v=1sCu9x-1d5Y Render unto]
[https://www.youtube.com/watch?v=nKntSY-j_x8 Shall we?]
=12/9=
[[File:PaintingToolsPreview.png|frame|center]]
[https://www.youtube.com/watch?v=hURS88IklFI Make it magical✨]
[https://www.youtube.com/watch?v=44tK_B5BZzo Flowered Archipelago🌺]
=12/10=
[https://www.youtube.com/watch?v=bMCiAKNUpTY It won't stop and neither will I]
=12/11=
[https://www.youtube.com/watch?v=uFA2n9TWovQ Preflight]
=12/12=
[https://www.youtube.com/watch?v=0km8o8n3gCQ Frostburn]
[https://www.youtube.com/watch?v=00Ugp-JszZ8 Gentle smile]
=12/13=
[https://www.youtube.com/watch?v=i0GDaB4S5Hw Luminescent]
[https://www.youtube.com/watch?v=Ixlm3Tx4lFE Scenic route]
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Next Steps
Next Steps
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'''2. IMap'''
'''2. IMap'''
:A. Painting & Planning (Underway)
:A. Painting & Planning (Done! v1 pictured above)
:B. Help & Tooltips (12/3)
:B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
:C. Power Ranks & World History (12/3)
:C. Power Ranks & World History (Preliminary... Assembling snapshot logic.)
:D. Advanced Overlays (12/3)
:D. Advanced Overlays ()
:E. Town Layouts, Landmarks, Road Network and Biomes. (12/3-6)
:E. Town Layouts, Landmarks, Road Network and Biomes. (12/3-6)
:F. Equipment Locker (12/2, 50%)
:F. Equipment Locker (12/2, 50%)

Revision as of 21:11, 13 December 2025

When winning is easy, losing is fun!

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


12/3

Don't let me be misunderstood.

12/4

The abyss between us.

12/5

Tumble down the mountain.

12/6

Calmer waters.

Underworld come.

It's easier than you think.

12/7

Avalanche

Immaculate

Weightless

12/8

Cloudbound

Render unto

Shall we?

12/9

Make it magical✨

Flowered Archipelago🌺

12/10

It won't stop and neither will I

12/11

Preflight

12/12

Frostburn

Gentle smile

12/13

Luminescent

Scenic route


Next Steps 1. DataTools

A. Building Locations (Done)
B. Feature Locations (Done)
C. Road Layout (Done)
D. Biomes (...) (Done)
E. "Anything else"
F. "Assets" (data map)
// Separated concerns.
G. Dialogue Packages (Done)
H. Dialogue(s) (Done)
I. Dialogue Lines (Done)
J. Dialogue Actions (50%)

2. IMap

A. Painting & Planning (Done! v1 pictured above)
B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
C. Power Ranks & World History (Preliminary... Assembling snapshot logic.)
D. Advanced Overlays ()
E. Town Layouts, Landmarks, Road Network and Biomes. (12/3-6)
F. Equipment Locker (12/2, 50%)
G. v2 Data Processing (12/5+)

3. Caravan

A. Proper Page Declaration & Separation
B. Painting & Placements Import/Export
C. Landing Page
D. User Manifest Manager
E. Final Manifest Additions
F. Thin Proxy Discussion

4. Manifestor

A. KDB Backend Test
B. MapOrchestration
C. Map's v2 Endpoint
D. Global Action Log
E. 2FA Logins
F. PluggableAuth, OpenID Connect & OAuth 2.0 private access

5. World Studio

A. See after completion of map segment. Task Map B.

6. SDK

A. Pinned due to ongoing workflow change. Task Map B.