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=Ongoing=
''I can't stay long, whispered the butterfly, but I'll put a memory in your heart.''
Seven primary areas (floating 8th for Sysadmin activities)...
----
#API to (Headless) CMS
:'''Socials'''
#Map Three-Phase Refactor
::Discord - prd1847
#Wiki Scaffolding (Thin proxy extension experiments)
::Prdandsuch on [https://www.reddit.com/user/prdandsuch/ Reddit]
#Manifest Pipeline (Private pipe 80% done)
::whatisaprd on [https://x.com/whatisaprd X/Twitter]
#JobRunner overhaul (Blazorizing)
::KenshiDBdotWiki@gmail.com
#KenshiDB overhaul (Blazorizing)
----
#C# Bridge (TestHarness talking...)
[[Project:Realpolitik|Realpolitik, World Revisions]]
----
[https://mega.nz/folder/2DRFAYzJ#sF1O8a2VhRwM3J0ddaNYug Mega Archive]
----
[https://map.kenshi.wiki map.kenshi.wiki - Interactive Map]


=11/11=
[https://kenshidb.wiki kenshidb.wiki - KenshiDB, Asset Repository]
[https://www.youtube.com/watch?v=C0SMMwDsl5o  The detour and investigation were a success, with caveats. The prognosis is terminal (sad) and the prospects for revision are untenable. Such as it is, the theoretical needle is going to require SigScanning - RVA matching is too brittle and caused the precise problems seen in attempted modernization. A  salute to good work and a noble attempt. Moving along.]


B L A Z O R
[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
----
=1/6=
'''Account creation closed.''' (Temporarily, wiki refresh is on-schedule for '''April'''.)
=1/19=
[https://www.youtube.com/watch?v=5LqJCIi6p7Y keeper]


L
[https://www.youtube.com/watch?v=Pqc8kPLRwuY magnification]


A


Z
;Exploring...


O
[https://lit.dev/ Lit]


R
[https://component-party.dev/ Components]
 
[https://vite.dev/ Vite]
 
[https://developer.mozilla.org/en-US/docs/Web/Progressive_web_apps PWAs]
 
& migration to Typescript. (Vite via JS, then backworking).
----
{{Center|'''SVGs reign supreme!'''}}
----
[[File:MainMenuOverhaul.png|center|Earliest (working) version of the combined right & left menus, composing the main menu, the "default" format for the desktop presentation of the map.|thumb|1200x1200px]]
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[[File:MarkerTypes.png|center|PNG icons matched to markers as according to their type classification.|thumb|1200x1200px]]
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[[File:TownLayouts-v2.png|center|Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.|thumb|1200x1200px]]
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[[File:SampleTownLayout.png|center|Initial proof of concept for town layout viewer.|thumb|1200x1200px]]
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[[File:ModifiedRoads.png|center|Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).|thumb|1200x1200px]]
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[[File:ColorfulMapLayers.png|center|Colorful roads, borders, resources & weather layers.|thumb|1200x1200px]]
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[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|thumb|1200x1200px]]
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[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
----
 
[[Category:Pages using center with no arguments]]
[[Category:Pages using center with unknown parameters| Prd]]

Latest revision as of 00:10, 20 January 2026

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


1/6

Account creation closed. (Temporarily, wiki refresh is on-schedule for April.)

1/19

keeper

magnification


Exploring...

Lit

Components

Vite

PWAs

& migration to Typescript. (Vite via JS, then backworking).


SVGs reign supreme!

Earliest (working) version of the combined right & left menus, composing the main menu, the "default" format for the desktop presentation of the map.

PNG icons matched to markers as according to their type classification.

Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.

Initial proof of concept for town layout viewer.

Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).

Colorful roads, borders, resources & weather layers.

Road editor progress...Consumes polylines and allows editing thereafter.

Painting & Planning tools for the map.