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=Ongoing=
''I can't stay long, whispered the butterfly, but I'll put a memory in your heart.''
Seven primary areas (floating 8th for Sysadmin activities)...
#API to (Headless) CMS (See next two)
#Map Three-Phase Refactor (Caravan-Arbirated Orchestration)
#Wiki Scaffolding (Thin proxy extension experiments)
#Manifest Pipeline (Private pipe 100% done - examining PluggableAuth & OpenID Connect Extensions)
#JobRunner overhaul (Blazorizing)
#KenshiDB overhaul (Blazorizing)
#C# Bridge (TestHarness talking... - Ghidra...)
----
----
=11/11=
:'''Socials'''
[https://www.youtube.com/watch?v=C0SMMwDsl5o  The detour and investigation were a success, with caveats. The prognosis is terminal (sad) and the prospects for revision are untenable. Such as it is, the theoretical needle is going to require SigScanning - RVA matching is too brittle and caused the precise problems seen in attempted modernization. A  salute to good work and a noble attempt. Moving along.]
::Discord - prd1847
::Prdandsuch on [https://www.reddit.com/user/prdandsuch/ Reddit]
::whatisaprd on [https://x.com/whatisaprd X/Twitter]
::KenshiDBdotWiki@gmail.com
----
----
=11/12=
[[Project:Realpolitik|Realpolitik, World Revisions]]
[https://www.youtube.com/watch?v=B-tSvszOOE8 Plant trees you'll never sit in the shade of.]
 
[https://www.youtube.com/watch?v=nxg4C365LbQ Energy harvest.]
----
----
=11/13=
[https://mega.nz/folder/2DRFAYzJ#sF1O8a2VhRwM3J0ddaNYug Mega Archive]
Placing the final touches on manifest management... Laying the groundwork for the overhaul of the wiki's UI-API relationship to the map, content management for ''KenshiDB'' (remember?) and "upgraded" job runner dashboard (this combined with refining the runner itself). The converging pipelines, dashboards & monitors invariably lead to returning to the map in earnest. Toying around in Ghidra, btw.
----
----
=11/14=
[https://map.kenshi.wiki map.kenshi.wiki - Interactive Map]
[https://www.youtube.com/watch?v=I7_actbVF1I Snow day every day!]
 
[https://kenshidb.wiki kenshidb.wiki - KenshiDB, Asset Repository]
 
[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
----
----
=11/16=
=12/24=
Quick on this one because there's a lot of good going on.
[https://www.youtube.com/watch?v=bxjrcTXri1c Merry Christmas]
# The (direct) manifest pipeline - local extraction & bundling, upload, unpacking & serving to the map is complete.
 
# Establishing a thin proxy to serve the v1 (existing), v2 (in progress) and v3 (optimized) versions of the map's data underway.
{{Center|'''SVGs reign supreme!'''}}
# Map orchestration is, aside from Caravan's role, largely to be managed through the observation point & smart switch on the backend for delivering the respective versions, if available (v1 always is).
 
# The Job Runner & KenshiDB reworks (one more elaborate than the other) are in the outlining phase.
[[File:ColorfulMapLayers.png|frame|center|Colorful roads, borders, resources & weather layers.]]
# With the so-called direct access manifest pipeline up and running the map's feature development is back in fashion. The set is known - taking time to align them with the emerging new options setting & confirmation process. Caravan retains controls of configuration routines... easier to decouple that way.
 
[https://www.youtube.com/watch?v=nfaRnmWSLGE An ocean of opportunities]
[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|1416x1416px|border|frameless]]
 
[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
 
----
----
=11/17=
 
[https://www.youtube.com/watch?v=0Z9HukRTCTM I want you to watch the screen... There's something I want you to see... Have you... ever seen a portal...?]
[[Category:Pages using center with no arguments]]
[[Category:Pages using center with unknown parameters| Prd]]
 
=Next Steps=
 
'''1. DataTools'''
:A. Building Locations (Done)
:B. Feature Locations (Done)
:C. Road Layout (Done)
:D. Biomes (...) (Done)
:E. "Anything else"
:F. "Assets" (data map)
:// Separated concerns.
:G. Dialogue Packages (Done)
:H. Dialogue(s) (Done)
:I. Dialogue Lines (Done)
:J. Dialogue Actions (50%)
 
'''2. IMap'''
:A. Painting & Planning (Done, v1 pinned)
:B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
:C. Power Ranks & World History (50%)
:D. Advanced Overlays (In progress.)
:E. Town Layouts, Landmarks, Road Network and Biomes. (Biomes done.)
:F. Equipment Locker (12/2, 50%)
:G. Main Modal Window (4 migrated)
:H. Light/Dark Theming
:I. Right menu additions (states, campaigns).
:K. v2 Data Processing (12/5+)
 
'''3. Caravan'''
:A. Proper Page Declaration & Separation
:B. Painting & Placements Import/Export
:C. Landing Page
:D. User Manifest Manager
:E. Final Manifest Additions
:F. Thin Proxy Discussion
'''4. Manifestor'''
:A. KDB Backend Test
:B. MapOrchestration
:C. Map's v2 Endpoint
:D. Global Action Log
:E. 2FA Logins
:F. PluggableAuth, OpenID Connect & OAuth 2.0 private access
'''5. World Studio'''
:A. See after completion of map segment. Task Map B.
 
'''6. SDK'''
:A. Pinned due to ongoing workflow change. Task Map B.
----
----
=11/18=
'''Continuing Education'''
[https://antigravity.google/ Antigravity] (Google's Windsurf) just released. Check it out!
:''Bash''
::https://www.youtube.com/watch?v=Sx9zG7wa4FA
:''nginx''
::https://nginx.org/en/docs/beginners_guide.html
:''Varnish''
::https://vinyl-cache.org/docs/6.0/
:''SVGs''
::https://www.svgrepo.com/tools/
:''C# (.NET and Beyond)''
::https://learn.microsoft.com/en-us/
::https://learn.microsoft.com/en-us/dotnet/csharp/
::https://learn.microsoft.com/en-us/dotnet/?view=aspnetcore-10.0
::https://learn.microsoft.com/en-us/openapi/
::https://learn.microsoft.com/en-us/visualstudio/?view=visualstudio
::[https://devclass.com/2025/05/29/microsoft-designates-blazor-as-its-main-future-investment-in-web-ui-for-net/ Why I've chosen Blazor for 2026 and beyond]


[https://www.youtube.com/watch?v=aOz4vgYGICE Patience prevails.]
[[Category:Pages using center with no arguments]]
----
[[Category:Pages using center with unknown parameters| Prd]]
=Kenshi Wiki's full tech stack=
A brief overview of the languages and approaches to the site's composition, subject to some change...
:Hosted on '''Ubuntu 24.04''' (this may change!)
;Web server...
::'''Nginx''', '''Varnish''' & '''Cloudflare''' for DNS
::'''MariaDB''' for MySQL
::Most logging (and the Job Runner) are managed through '''Cron jobs (Bash)'''.
;Sites...
::'''HTML''', '''CSS''' & '''Javascript''' - standard, friendly, used everywhere, unavoidable.
::The wikisite is primarily focused on '''PHP''' on the backend, mostly '''Javascript''' and '''Lua''' focused on the frontend
::The interactive map uses a basic setup of '''HTML, CSS & Javacript''', for now.
:::This is subject to change, '''Typescript''' integration is underway - DB migration thereafter.
::The other sites, Manifestor, File Storage (KenshiDB) & Wiki Job Runner are managed through '''Blazor'''.
:::'''C#, Razor, Entity Framework, ASPNET, OAuth...systemd'''.
::::Experimenting with '''Go, F# (Bolero)''' and '''Cloudflare Workers'''.
::::Note on this - no integration intentions as of yet, simply experimenting. Except CFWs - those are desirable later optimizations.
;External tools
:Both the KenshiDataTools (Extraction + Manifestation) & the Kenshi SDK (KenshiConnector and its growing list of submodules) are written in C#.
:I tend to do most development in Visual Studio / + (Code) nowadays. VSC is especially nice with its SSH add-on - reason enough to acquiesce to the .NET ecosystem.
;Where's the repos, Prd?
:I host all my repos locally via SSH. Thankfully, git =/= github. If you are interested in any specific pull, please send an e-mail to...
:KenshiDBdotWiki@gmail.com
:I can be contacted here and will get back to you within a day - I keep tabs on all my e-mails thanks to work habits.
:''Is the wiki's autmoated mail server active?''
:Not yet - some remaining questions on Auth. It'll probably stay as Gmail for convenience.

Latest revision as of 05:38, 25 December 2025

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


12/24

Merry Christmas

SVGs reign supreme!
Colorful roads, borders, resources & weather layers.
Road editor progress...Consumes polylines and allows editing thereafter.
Road editor progress...Consumes polylines and allows editing thereafter.
Painting & Planning tools for the map.

Next Steps

1. DataTools

A. Building Locations (Done)
B. Feature Locations (Done)
C. Road Layout (Done)
D. Biomes (...) (Done)
E. "Anything else"
F. "Assets" (data map)
// Separated concerns.
G. Dialogue Packages (Done)
H. Dialogue(s) (Done)
I. Dialogue Lines (Done)
J. Dialogue Actions (50%)

2. IMap

A. Painting & Planning (Done, v1 pinned)
B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
C. Power Ranks & World History (50%)
D. Advanced Overlays (In progress.)
E. Town Layouts, Landmarks, Road Network and Biomes. (Biomes done.)
F. Equipment Locker (12/2, 50%)
G. Main Modal Window (4 migrated)
H. Light/Dark Theming
I. Right menu additions (states, campaigns).
K. v2 Data Processing (12/5+)

3. Caravan

A. Proper Page Declaration & Separation
B. Painting & Placements Import/Export
C. Landing Page
D. User Manifest Manager
E. Final Manifest Additions
F. Thin Proxy Discussion

4. Manifestor

A. KDB Backend Test
B. MapOrchestration
C. Map's v2 Endpoint
D. Global Action Log
E. 2FA Logins
F. PluggableAuth, OpenID Connect & OAuth 2.0 private access

5. World Studio

A. See after completion of map segment. Task Map B.

6. SDK

A. Pinned due to ongoing workflow change. Task Map B.

Continuing Education

Bash
https://www.youtube.com/watch?v=Sx9zG7wa4FA
nginx
https://nginx.org/en/docs/beginners_guide.html
Varnish
https://vinyl-cache.org/docs/6.0/
SVGs
https://www.svgrepo.com/tools/
C# (.NET and Beyond)
https://learn.microsoft.com/en-us/
https://learn.microsoft.com/en-us/dotnet/csharp/
https://learn.microsoft.com/en-us/dotnet/?view=aspnetcore-10.0
https://learn.microsoft.com/en-us/openapi/
https://learn.microsoft.com/en-us/visualstudio/?view=visualstudio
Why I've chosen Blazor for 2026 and beyond