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[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
----
----
=12/21=
=1/6=
[https://www.youtube.com/watch?v=Vl29Y4QYAYc Look me in the eyes]
'''Account creation closed.''' (Temporarily, wiki refresh is on-schedule for '''April'''.)
=1/11=
[https://www.youtube.com/watch?v=RWZPq5EjHH4 There] [https://www.youtube.com/watch?v=WiTuGYbwziw will]  [https://www.youtube.com/watch?v=WtrtF768saQ be] [https://www.youtube.com/watch?v=JvcT8T_Fym4 changes]
=1/12=
[https://www.youtube.com/watch?v=ePYXc2sgLGY Begin again]
=1/14=
[https://www.youtube.com/watch?v=xANJi5R1Wdg obsidian blizzard]
=1/17=
[https://www.youtube.com/watch?v=z-JjStWDAzc twisted meddle]


[https://www.youtube.com/watch?v=7bTlKxH3CgI Opportunity knocks]
[https://www.youtube.com/watch?v=typKB6IHe68 falling dream]
 
[https://www.youtube.com/watch?v=Gn3XvhcP_wQ Sardonic grin]
 
=12/22=
[https://www.youtube.com/watch?v=KvknOXGPzCQ Stop resisting]
 
[https://www.youtube.com/watch?v=cK0NgIM_U0E As it should be]
 
=12/23=
[https://www.youtube.com/watch?v=B6CuMGL5bvk Have it your way]


=1/18=
[https://www.youtube.com/watch?v=1f67VfxAVtU casual disregard]
----
{{Center|'''SVGs reign supreme!'''}}
{{Center|'''SVGs reign supreme!'''}}
 
----
[[File:MapTrackingProgress.png|center|An overhaul of the map's trackers, now draggable and color coded.|thumb|1000x1000px]]
[[File:MarkerTypes.png|center|PNG icons matched to markers as according to their type classification.|thumb|1200x1200px]]
 
----
[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|thumb|1000x1000px]]
[[File:TownLayouts-v2.png|center|Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.|thumb|1200x1200px]]
 
----
[[File:SampleTownLayout.png|center|Initial proof of concept for town layout viewer.|thumb|1200x1200px]]
----
[[File:ModifiedRoads.png|center|Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).|thumb|1200x1200px]]
----
[[File:ColorfulMapLayers.png|center|Colorful roads, borders, resources & weather layers.|thumb|1200x1200px]]
----
[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|thumb|1200x1200px]]
----
[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
----
=Next Steps=
'''1. DataTools'''
:A. Building Locations (Done)
:B. Feature Locations (Done)
:C. Road Layout (Done)
:D. Biomes (...) (Done)
:E. "Anything else"
:F. "Assets" (data map)
:// Separated concerns.
:G. Dialogue Packages (Done)
:H. Dialogue(s) (Done)
:I. Dialogue Lines (Done)
:J. Dialogue Actions (50%)
'''2. IMap'''
:A. Painting & Planning (Done, v1 pinned)
:B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
:C. Power Ranks & World History (50%)
:D. Advanced Overlays (In progress.)
:E. Town Layouts, Landmarks, Road Network and Biomes. (Biomes done.)
:F. Equipment Locker (12/2, 50%)
:G. Main Modal Window (4 migrated)
:H. Light/Dark Theming
:I. Right menu additions (states, campaigns).
:K. v2 Data Processing (12/5+)
'''3. Caravan'''
:A. Proper Page Declaration & Separation
:B. Painting & Placements Import/Export
:C. Landing Page
:D. User Manifest Manager
:E. Final Manifest Additions
:F. Thin Proxy Discussion
'''4. Manifestor'''
:A. KDB Backend Test
:B. MapOrchestration
:C. Map's v2 Endpoint
:D. Global Action Log
:E. 2FA Logins
:F. PluggableAuth, OpenID Connect & OAuth 2.0 private access
'''5. World Studio'''
:A. See after completion of map segment. Task Map B.
'''6. SDK'''
:A. Pinned due to ongoing workflow change. Task Map B.
----
----
'''Continuing Education'''
:''Bash''
::https://www.youtube.com/watch?v=Sx9zG7wa4FA
:''nginx''
::https://nginx.org/en/docs/beginners_guide.html
:''Varnish''
::https://vinyl-cache.org/docs/6.0/
:''SVGs''
::https://www.svgrepo.com/tools/
:''C# (.NET and Beyond)''
::https://learn.microsoft.com/en-us/
::https://learn.microsoft.com/en-us/dotnet/csharp/
::https://learn.microsoft.com/en-us/dotnet/?view=aspnetcore-10.0
::https://learn.microsoft.com/en-us/openapi/
::https://learn.microsoft.com/en-us/visualstudio/?view=visualstudio
::[https://devclass.com/2025/05/29/microsoft-designates-blazor-as-its-main-future-investment-in-web-ui-for-net/ Why I've chosen Blazor for 2026 and beyond]


[[Category:Pages using center with no arguments]]
[[Category:Pages using center with no arguments]]
[[Category:Pages using center with unknown parameters| Prd]]
[[Category:Pages using center with unknown parameters| Prd]]

Latest revision as of 04:18, 18 January 2026

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


1/6

Account creation closed. (Temporarily, wiki refresh is on-schedule for April.)

1/11

There will be changes

1/12

Begin again

1/14

obsidian blizzard

1/17

twisted meddle

falling dream

1/18

casual disregard


SVGs reign supreme!

PNG icons matched to markers as according to their type classification.

Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.

Initial proof of concept for town layout viewer.

Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).

Colorful roads, borders, resources & weather layers.

Road editor progress...Consumes polylines and allows editing thereafter.

Painting & Planning tools for the map.