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[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
[https://jobboard.kenshi.wiki jobboard.kenshi.wiki - Job Runner Dashboard]
----
----
=12/25=
=1/6=
[https://www.youtube.com/watch?v=bxjrcTXri1c Merry Christmas]
'''Account creation closed.''' (Temporarily, wiki refresh is on-schedule for '''April'''.)
=12/27=
=1/19=
[https://www.youtube.com/watch?v=aXNL1NIQ1RM Makesyoumove]
[https://www.youtube.com/watch?v=5LqJCIi6p7Y keeper]


[https://www.youtube.com/watch?v=Pqc8kPLRwuY magnification]


{{Center|'''SVGs reign supreme!'''}}


[[File:ColorfulMapLayers.png|frame|center|Colorful roads, borders, resources & weather layers.]]
;Exploring...


[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|1416x1416px|border|frameless]]
[https://lit.dev/ Lit]


[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
[https://component-party.dev/ Components]


----
[https://vite.dev/ Vite]


=Next Steps=
[https://developer.mozilla.org/en-US/docs/Web/Progressive_web_apps PWAs]


'''1. DataTools'''
& migration to Typescript. (Vite via JS, then backworking).
:A. Building Locations (Done)
----
:B. Feature Locations (Done)
{{Center|'''SVGs reign supreme!'''}}
:C. Road Layout (Done)
----
:D. Biomes (...) (Done)
[[File:MainMenuOverhaul.png|center|Earliest (working) version of the combined right & left menus, composing the main menu, the "default" format for the desktop presentation of the map.|thumb|1200x1200px]]
:E. "Anything else"
----
:F. "Assets" (data map)
[[File:MarkerTypes.png|center|PNG icons matched to markers as according to their type classification.|thumb|1200x1200px]]
:// Separated concerns.
----
:G. Dialogue Packages (Done)
[[File:TownLayouts-v2.png|center|Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.|thumb|1200x1200px]]
:H. Dialogue(s) (Done)
----
:I. Dialogue Lines (Done)
[[File:SampleTownLayout.png|center|Initial proof of concept for town layout viewer.|thumb|1200x1200px]]
:J. Dialogue Actions (50%)
----
 
[[File:ModifiedRoads.png|center|Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).|thumb|1200x1200px]]
'''2. IMap'''
----
:A. Painting & Planning (Done, v1 pinned)
[[File:ColorfulMapLayers.png|center|Colorful roads, borders, resources & weather layers.|thumb|1200x1200px]]
:B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
----
:C. Power Ranks & World History (50%)
[[File:RoadSmithv7.png|center|Road editor progress...Consumes polylines and allows editing thereafter.|thumb|1200x1200px]]
:D. Advanced Overlays (In progress.)
----
:E. Town Layouts, Landmarks, Road Network and Biomes. (Biomes done.)
[[File:PaintingToolsPreview.png|frame|center|Painting & Planning tools for the map.]]
:F. Equipment Locker (12/2, 50%)
:G. Main Modal Window (4 migrated)
:H. Light/Dark Theming
:I. Right menu additions (states, campaigns).
:K. v2 Data Processing (12/5+)
 
'''3. Caravan'''
:A. Proper Page Declaration & Separation
:B. Painting & Placements Import/Export
:C. Landing Page
:D. User Manifest Manager
:E. Final Manifest Additions
:F. Thin Proxy Discussion
'''4. Manifestor'''
:A. KDB Backend Test
:B. MapOrchestration
:C. Map's v2 Endpoint
:D. Global Action Log
:E. 2FA Logins
:F. PluggableAuth, OpenID Connect & OAuth 2.0 private access
'''5. World Studio'''
:A. See after completion of map segment. Task Map B.
 
'''6. SDK'''
:A. Pinned due to ongoing workflow change. Task Map B.
----
----
'''Continuing Education'''
:''Bash''
::https://www.youtube.com/watch?v=Sx9zG7wa4FA
:''nginx''
::https://nginx.org/en/docs/beginners_guide.html
:''Varnish''
::https://vinyl-cache.org/docs/6.0/
:''SVGs''
::https://www.svgrepo.com/tools/
:''C# (.NET and Beyond)''
::https://learn.microsoft.com/en-us/
::https://learn.microsoft.com/en-us/dotnet/csharp/
::https://learn.microsoft.com/en-us/dotnet/?view=aspnetcore-10.0
::https://learn.microsoft.com/en-us/openapi/
::https://learn.microsoft.com/en-us/visualstudio/?view=visualstudio
::[https://devclass.com/2025/05/29/microsoft-designates-blazor-as-its-main-future-investment-in-web-ui-for-net/ Why I've chosen Blazor for 2026 and beyond]


[[Category:Pages using center with no arguments]]
[[Category:Pages using center with no arguments]]
[[Category:Pages using center with unknown parameters| Prd]]
[[Category:Pages using center with unknown parameters| Prd]]

Latest revision as of 00:10, 20 January 2026

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


1/6

Account creation closed. (Temporarily, wiki refresh is on-schedule for April.)

1/19

keeper

magnification


Exploring...

Lit

Components

Vite

PWAs

& migration to Typescript. (Vite via JS, then backworking).


SVGs reign supreme!

Earliest (working) version of the combined right & left menus, composing the main menu, the "default" format for the desktop presentation of the map.

PNG icons matched to markers as according to their type classification.

Geometry updates to the Town Layout viewer - making more advanced layouts comprehensible.

Initial proof of concept for town layout viewer.

Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).

Colorful roads, borders, resources & weather layers.

Road editor progress...Consumes polylines and allows editing thereafter.

Painting & Planning tools for the map.