Hound Reinforcements: Difference between revisions
From Kenshi Wiki
More actions
fandom>Old Man Fisher Adding categories |
m 1 revision imported: Events |
(No difference)
|
Revision as of 00:06, 16 May 2025
“ | Red Sabres are on their way over... But not on our watch, eh, Hounds? We're ready for 'em. | ” |
–Hound |
Hound Reinforcements is an Event that will trigger in response to the Bandit Raid or Red Sabre Raid events, as long as the Player is allied to the Hounds, and Big Grim is alive and free.
Once triggered the Hounds will send reinforcements from Rot to the player's Base. While they will move faster than most hostile events, they can still arrive too late if the player's base is closer to the hostile event's spawn location than to the origin of the reinforcements. These reinforcements will consist of 1-2 squads, each made up of 4-7 Hounds.
Once the reinforcements arrive, they will give a short speech, and then start patrolling the player's base, attacking hostiles, defending the player's characters, and healing wounded allies.