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Line 52: Line 52:
=12/12=
=12/12=
[https://www.youtube.com/watch?v=0km8o8n3gCQ Frostburn]
[https://www.youtube.com/watch?v=0km8o8n3gCQ Frostburn]
[https://www.youtube.com/watch?v=00Ugp-JszZ8 Gentle smile]
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Next Steps
Next Steps

Revision as of 00:30, 13 December 2025

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


12/3

Don't let me be misunderstood.

12/4

The abyss between us.

12/5

Tumble down the mountain.

12/6

Calmer waters.

Underworld come.

It's easier than you think.

12/7

Avalanche

Immaculate

Weightless

12/8

Cloudbound

Render unto

Shall we?

12/9

Make it magical✨

Flowered Archipelago🌺

12/10

It won't stop and neither will I

12/11

Preflight

12/12

Frostburn

Gentle smile


Next Steps 1. DataTools

A. Building Locations (Done)
B. Feature Locations (Done)
C. Road Layout (Done)
D. Biomes (...) (Done)
E. "Anything else"
F. "Assets" (data map)
// Separated concerns.
G. Dialogue Packages (Done)
H. Dialogue(s) (Done)
I. Dialogue Lines (Done)
J. Dialogue Actions (50%)

2. IMap

A. Painting & Planning (Done! v1 pictured above)
B. Help & Tooltips (Tested, modestly implemented, further tweaks & proliferation)
C. Power Ranks & World History (Preliminary... Assembling snapshot logic.)
D. Advanced Overlays ()
E. Town Layouts, Landmarks, Road Network and Biomes. (12/3-6)
F. Equipment Locker (12/2, 50%)
G. v2 Data Processing (12/5+)

3. Caravan

A. Proper Page Declaration & Separation
B. Painting & Placements Import/Export
C. Landing Page
D. User Manifest Manager
E. Final Manifest Additions
F. Thin Proxy Discussion

4. Manifestor

A. KDB Backend Test
B. MapOrchestration
C. Map's v2 Endpoint
D. Global Action Log
E. 2FA Logins
F. PluggableAuth, OpenID Connect & OAuth 2.0 private access

5. World Studio

A. See after completion of map segment. Task Map B.

6. SDK

A. Pinned due to ongoing workflow change. Task Map B.