Boneyard Wolf
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Boneyard Wolves are creatures found in the Bonefields. These wolves are noticeably stronger and bigger than Bonedogs, and have more brownish fur. Their real-life equivalent would likely be Bears, rather than wolves, due to their size and fur colour.
Stats
| Statistics | ||
| Attributes | Level | |
|---|---|---|
| Melee Attack | 40 | |
| Melee Defence | 40 | |
| Strength | 40 | |
| Dexterity | 40 | |
| Toughness | 40 | |
| Martial Arts | 4 | |
| Athletics | 40 | |
| Stats randomize by 5 | ||
| Teen (0.40x) | 18 days | |
| Adult (0.60x) | 27 days | |
| Elder (1.10x) | 49.5 days | |
The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age. | ||
| Death Items | |||
| Removing these items from the creature will kill it instantly. | |||
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| Item | Quantity | Average Price | |
|---|---|---|---|
| Animal Skin | 6 | 240 | |
| Animal Teeth | 8 | 30 | |
| Raw Meat | 8 | 60 | |
Health Statistics
Boneyard Wolves have a blood colour of 128 0 0 RGB.
- Hunger rate: 4
- Vision Range mult: 1
- Blood: 124-466
- Bleed rate: 1
- Heal rate: 1.5
- Extra attack slots: 2
Movement
- Speed: 8-28 mph
- Combat Move Speed Mult: 0.7
- Pathfind Footprint Radius : 10
Anatomy
| Body Part | Total Health | Chance of Hitting |
|---|---|---|
| Head | 70-323 | 150 |
| Chest | 70-323 | 150 |
| Stomach | 70-323 | 100 |
| Right Arm | 70-323 | 100 |
| Left Arm | 70-323 | 100 |
| Right Leg | 70-323 | 50 |
| Left Leg | 70-323 | 50 |
Damage Calculations
These values are for when striking a target with 0% damage resistance. Boneyard Wolves can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 18 in the cut calculation is from the minimum cut damage (13) combined with 5 piercing damage which Boneyard Wolves have.
Variant 1
Cut = 18 + 0.77961008 (Martial Arts + Dex)
Blunt = Martial Arts (0.0039) + Strength (0.0117)
Variant 2
Cut = 18 + 0.83928 (Martial Arts + Dex)
Blunt = Martial Arts (0.0052) + Strength (0.0156)
Variant 3
Cut = 18 + 0.89894992 (Martial Arts + Dex)
Blunt = Martial Arts (0.0065) + Strength (0.0195)