Mercenary Captain: Difference between revisions
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Latest revision as of 01:56, 22 May 2025
“ | Need a merc? | ” |
–Merc shop |
Mercenary Captains are commanders within the Mercenary Guild. They can be found inside the bars in towns and waystations or wandering from town to town.
They wear [Shoddy] armour (15% chance of [Standard]) and have weapons manufactured by Catun Scrapmaster (Manufacturer).
Statistics
- Greenlander
- Shek
Attributes | Level | |
---|---|---|
Strength | 35 – 55 | |
Toughness | 35 – 55 | |
Dexterity | 35 – 55 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 35 – 55 | |
Sabres | 35 – 55 | |
Hackers | 35 – 55 | |
Heavy Weapons | 35 – 55 | |
Blunt | 35 – 55 | |
Polearms | 35 – 55 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 35 – 55 | |
Melee Defence | 35 – 55 | |
Dodge | -5.5 – 14.5 | |
Martial Arts | -5.5 – 14.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 35 – 55 | |
Crossbows | -9 – 11 | |
Precision Shooting | 35 – 55 |
Thievery Skills | Level | |
---|---|---|
Stealth | -9 – 11 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 22.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 35 – 55 | |
Swimming | 35 – 55 |
Science Skills | Level | |
---|---|---|
Field Medic | 35 – 55 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 38.5 – 60.5 | |
Toughness | 42 – 66 | |
Dexterity | 28 – 44 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 35 – 55 | |
Sabres | 35 – 55 | |
Hackers | 35 – 55 | |
Heavy Weapons | 35 – 55 | |
Blunt | 35 – 55 | |
Polearms | 35 – 55 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 42 – 66 | |
Melee Defence | 35 – 55 | |
Dodge | -4.4 – 11.6 | |
Martial Arts | -5.5 – 14.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 35 – 55 | |
Crossbows | -9 – 11 | |
Precision Shooting | 35 – 55 |
Thievery Skills | Level | |
---|---|---|
Stealth | -7.2 – 8.8 | |
Lockpicking | -9 – 11 | |
Thievery | -7.2 – 8.8 | |
Assassination | 22.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 28 – 44 | |
Swimming | 35 – 55 |
Science Skills | Level | |
---|---|---|
Field Medic | 35 – 55 | |
Engineer | -9 – 11 | |
Robotics | -7.2 – 8.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Interactions
“ | Need a merc? | ” |
–Merc shop |
Mercenary Captains are the representatives of their mercenary squad. Speaking to them allows you to hire them and whoever is following them as bodyguards (c.2000 per day, max 2 days) or outpost protectors (c.1000 per day, max 8 days).
“ | Job's finished, time to go.
Uhhh... guess you're not conscious... heh. ...can't just leave you in the dirt... Fine, I'll guard you a little longer... |
” |
–Mercenary Captain guarding downed client |
Mercenary Captains, depending on Personality, may continue bodyguarding the lone (one person in squad) player for an additional 6 hours if the player is down when the contract expires. Honorable and Dumb personalities will always do this regardless of squad size, but Traitorous personalities never will.