UC Citizen: Difference between revisions
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Latest revision as of 00:41, 23 May 2025
| “ | Get out of my house dammit! | ” |
The UC Citizens are civilian residents of the United Cities.
They wear [Shoddy] armour (5% chance of [Standard]).
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 1 – 19 | |
| Toughness | 1 – 19 | |
| Dexterity | 1 – 19 | |
| Perception | -8 – 10 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1 – 19 | |
| Melee Defence | 1 – 19 | |
| Dodge | -8 – 10 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 – 19 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -8 – 10 | |
| Lockpicking | -8 – 10 | |
| Thievery | -8 – 10 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1 – 19 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1 – 19 | |
| Engineer | -8 – 10 | |
| Robotics | -8 – 10 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 10 | |
| Armour Smith | -8 – 10 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0.9 – 17.1 | |
| Toughness | 1 – 19 | |
| Dexterity | 1.1 – 20.9 | |
| Perception | -8 – 10 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1 – 19 | |
| Melee Defence | 1 – 19 | |
| Dodge | -9.6 – 12 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 – 19 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9.6 – 12 | |
| Lockpicking | -8 – 10 | |
| Thievery | -8 – 10 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1.2 – 22.8 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1 – 19 | |
| Engineer | -8 – 10 | |
| Robotics | -8 – 10 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9.6 – 12 | |
| Armour Smith | -9.6 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 1.1 – 20.9 | |
| Toughness | 1.2 – 22.8 | |
| Dexterity | 0.8 – 15.2 | |
| Perception | -8 – 10 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1.2 – 22.8 | |
| Melee Defence | 1 – 19 | |
| Dodge | -6.4 – 8 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 – 19 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -6.4 – 8 | |
| Lockpicking | -8 – 10 | |
| Thievery | -6.4 – 8 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 0.8 – 15.2 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1 – 19 | |
| Engineer | -8 – 10 | |
| Robotics | -6.4 – 8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 10 | |
| Armour Smith | -8 – 10 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0.8 – 15.2 | |
| Toughness | 1.2 – 22.8 | |
| Dexterity | 1.2 – 22.8 | |
| Perception | -9.6 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1 – 19 | |
| Melee Defence | 1 – 19 | |
| Dodge | -8 – 10 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 – 19 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9.6 – 12 | |
| Lockpicking | -9.6 – 12 | |
| Thievery | -9.6 – 12 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1.2 – 22.8 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1.2 – 22.8 | |
| Engineer | -8 – 10 | |
| Robotics | -8 – 10 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 10 | |
| Armour Smith | -8 – 10 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 1 – 19 | |
| Toughness | 1.2 – 22.8 | |
| Dexterity | 1 – 19 | |
| Perception | -6.4 – 8 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1.2 – 22.8 | |
| Melee Defence | 1 – 19 | |
| Dodge | -8 – 10 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 – 19 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -8 – 10 | |
| Lockpicking | -8 – 10 | |
| Thievery | -8 – 10 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1 – 19 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0.8 – 15.2 | |
| Engineer | -6.4 – 8 | |
| Robotics | -6.4 – 8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -6.4 – 8 | |
| Armour Smith | -6.4 – 8 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0.8 – 15.2 | |
| Toughness | 1.2 – 22.8 | |
| Dexterity | 1.2 – 22.8 | |
| Perception | -8 – 10 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1 – 19 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1 – 19 | |
| Melee Defence | 1 – 19 | |
| Dodge | -8 – 10 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1.2 – 22.8 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9.6 – 12 | |
| Lockpicking | -8 – 10 | |
| Thievery | -9.6 – 12 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1.2 – 22.8 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1 – 19 | |
| Engineer | -9.6 – 12 | |
| Robotics | -8 – 10 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 10 | |
| Armour Smith | -8 – 10 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 1 – 19 | |
| Toughness | 1 – 19 | |
| Dexterity | 1 – 19 | |
| Perception | -8 – 10 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 1 – 19 | |
| Sabres | 1 – 19 | |
| Hackers | 1 – 19 | |
| Heavy Weapons | 1.2 – 22.8 | |
| Blunt | 1 – 19 | |
| Polearms | 1 – 19 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 1 – 19 | |
| Melee Defence | 1 – 19 | |
| Dodge | -6.4 – 8 | |
| Martial Arts | -8 – 10 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1.2 – 22.8 | |
| Crossbows | -8 – 10 | |
| Precision Shooting | 1 – 19 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -6.4 – 8 | |
| Lockpicking | -8 – 10 | |
| Thievery | -6.4 – 8 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 1 – 19 | |
| Swimming | 1 – 19 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 1 – 19 | |
| Engineer | -8 – 10 | |
| Robotics | -9.6 – 12 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 10 | |
| Armour Smith | -8 – 10 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 9
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.