Shop Guard: Difference between revisions
More actions
m 1 revision imported: Characters (Part 2) |
m Prd moved page Imports:Shop Guard to Shop Guard without leaving a redirect |
||
(No difference)
|
Latest revision as of 22:02, 23 May 2025
“ | Shoplifters get broken fingers! | ” |
–Shop Guard catching a thief |
Shop Guards are guards of the faction the shop they reside in belongs to. The possible factions include the Empire Peasants, Flotsam Ninjas, Free Traders, Mongrel, Shek Kingdom, Tech Hunters, The Holy Nation, and United Cities. They are normally found residing in bars and shops in the city.
If a character is still inside the shop during closing hours the Guards will remind them to leave before resorting to violence. Intruders found inside the shop after closing hours are immediately assaulted.
There is a Holy Shop Guard variant that are found exclusively in the Holy Nation. Aside from equipping shoddier blunt weapons and slightly weaker stats, their main difference is that the holy variant are always greenlander males. However, some shops will still spawn normal Shop Guards, resulting in a chance for HN shop guards to be greenlander females.
They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Ancient (Manufacturer) or Catun Scrapmaster (Manufacturer).
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 25 – 35 | |
Dexterity | 25 – 35 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 5 – 15 | |
Lockpicking | -4 – 6 | |
Thievery | 5 – 15 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | 5 – 15 | |
Robotics | -4 – 6 | |
Science | 12 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 10 | |
Farming | 12 | |
Cooking | 36 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 22.5 – 31.5 | |
Toughness | 25 – 35 | |
Dexterity | 27.5 – 38.5 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -4.8 – 7.2 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 6 – 18 | |
Lockpicking | -4 – 6 | |
Thievery | 5 – 15 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 42 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | 5 – 15 | |
Robotics | -4 – 6 | |
Science | 10 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 8 | |
Farming | 8 | |
Cooking | 24 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Attributes | Level | |
---|---|---|
Strength | 27.5 – 38.5 | |
Toughness | 30 – 42 | |
Dexterity | 20 – 28 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 42 | |
Melee Defence | 25 – 35 | |
Dodge | -3.2 – 4.8 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 4 – 12 | |
Lockpicking | -4 – 6 | |
Thievery | 4 – 12 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 20 – 28 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | 5 – 15 | |
Robotics | -3.2 – 4.8 | |
Science | 8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 8 | |
Farming | 8 | |
Cooking | 30 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Attributes | Level | |
---|---|---|
Strength | 20 – 28 | |
Toughness | 30 – 42 | |
Dexterity | 30 – 42 | |
Perception | -4.8 – 7.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 6 – 18 | |
Lockpicking | -4.8 – 7.2 | |
Thievery | 6 – 18 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 42 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 30 – 42 | |
Engineer | 5 – 15 | |
Robotics | -4 – 6 | |
Science | 12 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 8 | |
Farming | 10 | |
Cooking | 30 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 30 – 42 | |
Dexterity | 25 – 35 | |
Perception | -3.2 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 30 – 42 | |
Melee Defence | 25 – 35 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 35 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 5 – 15 | |
Lockpicking | -4 – 6 | |
Thievery | 5 – 15 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 28 | |
Engineer | 4 – 12 | |
Robotics | -3.2 – 4.8 | |
Science | 8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.2 – 4.8 | |
Armour Smith | -3.2 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 10 | |
Farming | 8 | |
Cooking | 24 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Attributes | Level | |
---|---|---|
Strength | 20 – 28 | |
Toughness | 30 – 42 | |
Dexterity | 30 – 42 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 25 – 35 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 42 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 6 – 18 | |
Lockpicking | -4 – 6 | |
Thievery | 6 – 18 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 30 – 42 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | 6 – 18 | |
Robotics | -4 – 6 | |
Science | 8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 12 | |
Farming | 12 | |
Cooking | 24 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Attributes | Level | |
---|---|---|
Strength | 25 – 35 | |
Toughness | 25 – 35 | |
Dexterity | 25 – 35 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 25 – 35 | |
Sabres | 25 – 35 | |
Hackers | 25 – 35 | |
Heavy Weapons | 30 – 42 | |
Blunt | 25 – 35 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 25 – 35 | |
Melee Defence | 25 – 35 | |
Dodge | -3.2 – 4.8 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 42 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | 4 – 12 | |
Lockpicking | -4 – 6 | |
Thievery | 4 – 12 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 25 – 35 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 25 – 35 | |
Engineer | 5 – 15 | |
Robotics | -4.8 – 7.2 | |
Science | 10 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 10 | |
Farming | 10 | |
Cooking | 30 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Factions
These factions employ Shop Guards.
-
A shop guard for the Traders Guild
-
A shop guard for the Free Traders
-
A shop guard for the United Cities
-
A shop guard for the Holy Nation
-
A shop guard for the Machinists
-
A shop guard for the Tech Hunters