Flotsam Ninja: Difference between revisions
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Latest revision as of 01:56, 22 May 2025
Flotsam Ninjas are people who escaped the oppression of The Holy Nation and taken refuge in Flotsam Village, they are the rank-and-file soldiers of Flotsam Ninjas.
They wear [Standard] armour (20% chance of [High]) and have weapons manufactured by Ancient (Manufacturer) and Catun Scrapmaster (Manufacturer).
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 15 – 25 | |
| Toughness | 30 – 40 | |
| Dexterity | 35 – 45 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -4 – 6 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 75 – 85 | |
| Lockpicking | -4 – 6 | |
| Thievery | 75 – 85 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 75 – 85 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 – 15 | |
| Engineer | 5 – 15 | |
| Robotics | -4 – 6 | |
| Science | 12 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 10 | |
| Farming | 12 | |
| Cooking | 12 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 13.5 – 22.5 | |
| Toughness | 30 – 40 | |
| Dexterity | 38.5 – 49.5 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -4.8 – 7.2 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 90 – 102 | |
| Lockpicking | -4 – 6 | |
| Thievery | 75 – 85 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 90 – 102 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 – 15 | |
| Engineer | 5 – 15 | |
| Robotics | -4 – 6 | |
| Science | 10 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4.8 – 7.2 | |
| Armour Smith | -4.8 – 7.2 | |
| Crossbow Smith | 1 | |
| Labouring | 8 | |
| Farming | 8 | |
| Cooking | 8 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 16.5 – 27.5 | |
| Toughness | 36 – 48 | |
| Dexterity | 28 – 36 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 42 – 54 | |
| Melee Defence | 5 – 15 | |
| Dodge | -3.2 – 4.8 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 60 – 68 | |
| Lockpicking | -4 – 6 | |
| Thievery | 60 – 68 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 60 – 68 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 – 15 | |
| Engineer | 5 – 15 | |
| Robotics | -3.2 – 4.8 | |
| Science | 8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 8 | |
| Farming | 8 | |
| Cooking | 10 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 12 – 20 | |
| Toughness | 36 – 48 | |
| Dexterity | 42 – 54 | |
| Perception | -4.8 – 7.2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -4 – 6 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 90 – 102 | |
| Lockpicking | -4.8 – 7.2 | |
| Thievery | 90 – 102 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 90 – 102 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 6 – 18 | |
| Engineer | 5 – 15 | |
| Robotics | -4 – 6 | |
| Science | 12 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 8 | |
| Farming | 10 | |
| Cooking | 10 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 15 – 25 | |
| Toughness | 36 – 48 | |
| Dexterity | 35 – 45 | |
| Perception | -3.2 – 4.8 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 42 – 54 | |
| Melee Defence | 5 – 15 | |
| Dodge | -4 – 6 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 75 – 85 | |
| Lockpicking | -4 – 6 | |
| Thievery | 75 – 85 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 75 – 85 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 4 – 12 | |
| Engineer | 4 – 12 | |
| Robotics | -3.2 – 4.8 | |
| Science | 8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3.2 – 4.8 | |
| Armour Smith | -3.2 – 4.8 | |
| Crossbow Smith | 1 | |
| Labouring | 10 | |
| Farming | 8 | |
| Cooking | 8 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 12 – 20 | |
| Toughness | 36 – 48 | |
| Dexterity | 42 – 54 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -4 – 6 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 54 – 66 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 90 – 102 | |
| Lockpicking | -4 – 6 | |
| Thievery | 90 – 102 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 90 – 102 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 – 15 | |
| Engineer | 6 – 18 | |
| Robotics | -4 – 6 | |
| Science | 8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 12 | |
| Farming | 12 | |
| Cooking | 8 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 15 – 25 | |
| Toughness | 30 – 40 | |
| Dexterity | 35 – 45 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 36 – 44 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4 – 6 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -3.2 – 4.8 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 45 – 55 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 60 – 68 | |
| Lockpicking | -4 – 6 | |
| Thievery | 60 – 68 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 75 – 85 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 6 – 18 | |
| Engineer | 6 – 18 | |
| Robotics | -4.8 – 7.2 | |
| Science | 12 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4.8 – 7.2 | |
| Armour Smith | -4.8 – 7.2 | |
| Crossbow Smith | 1 | |
| Labouring | 10 | |
| Farming | 10 | |
| Cooking | 10 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 15 – 25 | |
| Toughness | 30 – 40 | |
| Dexterity | 35 – 45 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 45 – 55 | |
| Sabres | 5 – 15 | |
| Hackers | 5 – 15 | |
| Heavy Weapons | -4.8 – 7.2 | |
| Blunt | 5 – 15 | |
| Polearms | -4 – 6 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 45 | |
| Melee Defence | 5 – 15 | |
| Dodge | -3.2 – 4.8 | |
| Martial Arts | 55 – 65 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 54 – 66 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | -4 – 6 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 60 – 68 | |
| Lockpicking | -4 – 6 | |
| Thievery | 60 – 68 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 75 – 85 | |
| Swimming | -4 – 6 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 – 15 | |
| Engineer | 5 – 15 | |
| Robotics | -4.8 – 7.2 | |
| Science | 10 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 10 | |
| Farming | 10 | |
| Cooking | 10 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Interactions
| “ | Stop right there, 'brother'... My comrades have you surrounded and they're ready to kill, you're heavily outnumbered, so I suggest you co-operate. Tell me who you are. | ” |
The first time a player enters the Flotsam Village they will be interrogated by a Flotsam Ninja, usually the leader of the gate guard. Being aggressive, uncooperative or claiming you are an Okranite pilgrim will cause them to attack.
| “ | ... Straight into the wolf den, huh? Alright, lead the way. Today we take down the Holy Nation. | ” |
Patrols of Flotsam Ninjas can be talked to if one has a Note From Moll in their inventory. If they have a squad size greater than 4, they will then bodyguard the player for 72 hours.