Deadcat Fisherman
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Deadcat Fishermen are the remnants of the Deadcat faction. They can be spotted in small enclaves in Dreg and the Northern Coast.
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 20 – 30 | |
| Toughness | 20 – 30 | |
| Dexterity | 20 – 30 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 20 – 30 | |
| Sabres | 20 – 30 | |
| Hackers | 20 – 30 | |
| Heavy Weapons | 20 – 30 | |
| Blunt | 20 – 30 | |
| Polearms | 20 – 30 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 20 – 30 | |
| Melee Defence | 20 – 30 | |
| Dodge | -2.5 – 7.5 | |
| Martial Arts | -2.5 – 7.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 30 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | 20 – 30 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -4 – 6 | |
| Lockpicking | -4 – 6 | |
| Thievery | -4 – 6 | |
| Assassination | 12.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 20 – 30 | |
| Swimming | 20 – 30 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 20 – 30 | |
| Engineer | -4 – 6 | |
| Robotics | -4 – 6 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 18 – 27 | |
| Toughness | 20 – 30 | |
| Dexterity | 22 – 33 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 20 – 30 | |
| Sabres | 20 – 30 | |
| Hackers | 20 – 30 | |
| Heavy Weapons | 20 – 30 | |
| Blunt | 20 – 30 | |
| Polearms | 20 – 30 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 20 – 30 | |
| Melee Defence | 20 – 30 | |
| Dodge | -3 – 9 | |
| Martial Arts | -2.5 – 7.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 30 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | 20 – 30 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -4.8 – 7.2 | |
| Lockpicking | -4 – 6 | |
| Thievery | -4 – 6 | |
| Assassination | 12.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 24 – 36 | |
| Swimming | 20 – 30 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 20 – 30 | |
| Engineer | -4 – 6 | |
| Robotics | -4 – 6 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4.8 – 7.2 | |
| Armour Smith | -4.8 – 7.2 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 22 – 33 | |
| Toughness | 24 – 36 | |
| Dexterity | 16 – 24 | |
| Perception | -4 – 6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 20 – 30 | |
| Sabres | 20 – 30 | |
| Hackers | 20 – 30 | |
| Heavy Weapons | 20 – 30 | |
| Blunt | 20 – 30 | |
| Polearms | 20 – 30 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 24 – 36 | |
| Melee Defence | 20 – 30 | |
| Dodge | -2 – 6 | |
| Martial Arts | -2.5 – 7.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 30 | |
| Crossbows | -4 – 6 | |
| Precision Shooting | 20 – 30 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -3.2 – 4.8 | |
| Lockpicking | -4 – 6 | |
| Thievery | -3.2 – 4.8 | |
| Assassination | 12.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 16 – 24 | |
| Swimming | 20 – 30 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 20 – 30 | |
| Engineer | -4 – 6 | |
| Robotics | -3.2 – 4.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 6 | |
| Armour Smith | -4 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
| Manufacturer | Model | Chance |
|---|---|---|
| Ancient (Manufacturer) | [Mid-Grade Salvage] | 14.29% |
| [Old Refitted Blade] | 14.29% | |
| [Refitted Blade] | 14.29% | |
| Catun Scrapmaster (Manufacturer) | [Catun No.1] | 19.05% |
| [Catun No.2] | 19.05% | |
| [Catun No.3] | 19.05% |
Back slot
| Name | Chance | |
|---|---|---|
| File:Holed Sabre.png | Holed Sabre | 100% |
Apparel
| Grade | Chance |
|---|---|
| [Shoddy] | 95% |
| [Standard] | 5% |
Headgear
| Name | Chance | |
|---|---|---|
| File:Wool Hat.png | Wool Hat | 66.67% |
| File:Hachigane.png | Hachigane | 16.67% |
| File:Side-Angle Hachigane.png | Side-Angle Hachigane | 16.67% |
Body
| Name | Chance | |
|---|---|---|
| File:Armoured Rags.png | Armoured Rags | 50% |
| File:Mercenary Leather Armour.png | Mercenary Leather Armour | 50% |
Shirt
| Name | Chance | |
|---|---|---|
| File:Leather Vest.png | Leather Vest | 100% |
Legwear
| Name | Chance | |
|---|---|---|
| File:Halfpants (ragged).png | Halfpants (ragged) | 100% |