Tech Hunter Gate Guard
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| “ | Pummeling bandits is actually kind of therapeutic | ” |
–Random Tech Hunter Gate Guard | ||
Tech Hunter Gate Guards are randomly-named members of the Tech Hunters faction. They can be found guarding Tech Hunter-controlled towns such as Black Scratch, Flats Lagoon, and World's End as well as working as mercenaries for the Free Traders, Empire Peasants, and Anti-Slavers, guarding Drifter's Last, Clownsteady and Free Settlement when certain town overrides are achieved.
They have a 4% chance of having a bounty ranging from 1 to 4000 cats. They wear [High] armour (8% chance of [Specialist]) and have weapons manufactured by Catun Scrapmaster (Manufacturer).
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Gate Guards of Black Scratch
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 80 | |
| Toughness | 40 – 80 | |
| Dexterity | 40 – 80 | |
| Perception | 20 – 60 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 80 | |
| Melee Defence | 40 – 80 | |
| Dodge | -14 – 26 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 60 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -19 – 21 | |
| Lockpicking | -19 – 21 | |
| Thievery | -19 – 21 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 80 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 80 | |
| Engineer | -19 – 21 | |
| Robotics | -19 – 21 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -19 – 21 | |
| Armour Smith | -19 – 21 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 36 – 72 | |
| Toughness | 40 – 80 | |
| Dexterity | 44 – 88 | |
| Perception | 20 – 60 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 80 | |
| Melee Defence | 40 – 80 | |
| Dodge | -16.8 – 31.2 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 60 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -22.8 – 25.2 | |
| Lockpicking | -19 – 21 | |
| Thievery | -19 – 21 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 96 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 80 | |
| Engineer | -19 – 21 | |
| Robotics | -19 – 21 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -22.8 – 25.2 | |
| Armour Smith | -22.8 – 25.2 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 44 – 88 | |
| Toughness | 48 – 96 | |
| Dexterity | 32 – 64 | |
| Perception | 20 – 60 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 48 – 96 | |
| Melee Defence | 40 – 80 | |
| Dodge | -11.2 – 20.8 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 60 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -15.2 – 16.8 | |
| Lockpicking | -19 – 21 | |
| Thievery | -15.2 – 16.8 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 32 – 64 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 80 | |
| Engineer | -19 – 21 | |
| Robotics | -15.2 – 16.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -19 – 21 | |
| Armour Smith | -19 – 21 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 32 – 64 | |
| Toughness | 48 – 96 | |
| Dexterity | 48 – 96 | |
| Perception | 24 – 72 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 80 | |
| Melee Defence | 40 – 80 | |
| Dodge | -14 – 26 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 60 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -22.8 – 25.2 | |
| Lockpicking | -22.8 – 25.2 | |
| Thievery | -22.8 – 25.2 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 96 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 48 – 96 | |
| Engineer | -19 – 21 | |
| Robotics | -19 – 21 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -19 – 21 | |
| Armour Smith | -19 – 21 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 80 | |
| Toughness | 48 – 96 | |
| Dexterity | 40 – 80 | |
| Perception | 16 – 48 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 48 – 96 | |
| Melee Defence | 40 – 80 | |
| Dodge | -14 – 26 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 20 – 60 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -19 – 21 | |
| Lockpicking | -19 – 21 | |
| Thievery | -19 – 21 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 80 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 32 – 64 | |
| Engineer | -15.2 – 16.8 | |
| Robotics | -15.2 – 16.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -15.2 – 16.8 | |
| Armour Smith | -15.2 – 16.8 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 32 – 64 | |
| Toughness | 48 – 96 | |
| Dexterity | 48 – 96 | |
| Perception | 20 – 60 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 40 – 80 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 80 | |
| Melee Defence | 40 – 80 | |
| Dodge | -14 – 26 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 24 – 72 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -22.8 – 25.2 | |
| Lockpicking | -19 – 21 | |
| Thievery | -22.8 – 25.2 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 96 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 80 | |
| Engineer | -22.8 – 25.2 | |
| Robotics | -19 – 21 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -19 – 21 | |
| Armour Smith | -19 – 21 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 80 | |
| Toughness | 40 – 80 | |
| Dexterity | 40 – 80 | |
| Perception | 20 – 60 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 80 | |
| Sabres | 40 – 80 | |
| Hackers | 40 – 80 | |
| Heavy Weapons | 48 – 96 | |
| Blunt | 40 – 80 | |
| Polearms | 40 – 80 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 80 | |
| Melee Defence | 40 – 80 | |
| Dodge | -11.2 – 20.8 | |
| Martial Arts | -14 – 26 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 24 – 72 | |
| Crossbows | 20 – 60 | |
| Precision Shooting | 20 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -15.2 – 16.8 | |
| Lockpicking | -19 – 21 | |
| Thievery | -15.2 – 16.8 | |
| Assassination | 30 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 80 | |
| Swimming | 40 – 80 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 80 | |
| Engineer | -19 – 21 | |
| Robotics | -22.8 – 25.2 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -19 – 21 | |
| Armour Smith | -19 – 21 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.