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Revision as of 00:44, 27 May 2025 by Prd (talk | contribs) (Created page with " {{Stats/Base | Race = {{{Race|}}} | Strength = <!-- -->{{#if: {{{strength|}}} | {{{strength}}} | {{#if: {{{combat stats|}}} | {{{combat stats}}} | 1 }} }} | Toughness = <!-- -->{{#if: {{{combat stats|}}} | {{{combat stats}}} | 1 }} | Dexterity = <!-- -->{{#if: {{{stealth stats|}}} | {{#if: {{{unarmed stats|}}} | {{#ifexpr: {{{stealth stats|}}} > {{{unarmed stats|}}} |...")
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Statistics

Attributes Level
Strength 1
Toughness 1
Dexterity 1
Perception 1
Weapon Skills Level
Katanas 1
Sabres 1
Hackers 1
Heavy Weapons 1
Blunt 1
Polearms 1
Combat Skills Level
Melee Attack 1
Melee Defence 1
Dodge 1
Martial Arts 1
Ranged Skills Level
Turrets 1
Crossbows 1
Precision Shooting 1
Thievery Skills Level
Stealth 1
Lockpicking 1
Thievery 1
Assassination 1
Athletic Skills Level
Athletics 1
Swimming 1
Science Skills Level
Field Medic 1
Engineer 1
Robotics 1
Science 1
Trade Skills Level
Weapon Smith 1
Armour Smith 1
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.