Reaver Neophyte
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Reaver Neophyte is one of the weaker members of the Reavers faction. They can be found in Ark and in Reaver Camps.
These characters have a 10% chance of spawning with a crossbow. They wear [Shoddy] armour (20% chance of [Standard]) and have weapons manufactured by Ancient (Manufacturer), Unknown (manufacturer), or Catun Scrapmaster (Manufacturer).
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 27 – 33 | |
Toughness | 27 – 33 | |
Dexterity | 27 – 33 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 27 – 33 | |
Melee Defence | 27 – 33 | |
Dodge | 0 – 6 | |
Martial Arts | 0 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 27 – 33 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 24.3 – 29.7 | |
Toughness | 27 – 33 | |
Dexterity | 29.7 – 36.3 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 27 – 33 | |
Melee Defence | 27 – 33 | |
Dodge | 0 – 7.2 | |
Martial Arts | 0 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 32.4 – 39.6 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4.8 | |
Armour Smith | -2.4 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 29.7 – 36.3 | |
Toughness | 32.4 – 39.6 | |
Dexterity | 21.6 – 26.4 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 32.4 – 39.6 | |
Melee Defence | 27 – 33 | |
Dodge | 0 – 4.8 | |
Martial Arts | 0 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 21.6 – 26.4 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.