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Samurai Heavies are heavy foot-soldiers of the United Cities. They wield the larger Nodachi compared to their non-heavy counterparts, and have a chance to spawn with the better chain shirt. They are also the lowest-ranked patrolling units to have a Catun-grade weapon.

There are in total 2 Samurai Heavies that guard Emperor Tengu.

They wear [Standard] armour (5% chance of [High]) and have weapons manufactured by Catun Scrapmaster (Manufacturer).

This character can colour armour and clothing due to a colour scheme attached.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 47 – 53
Toughness 47 – 53
Dexterity 47 – 53
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 2 – 8
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 25
Athletic Skills Level
Athletics 47 – 53
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 42.3 – 47.7
Toughness 47 – 53
Dexterity 51.7 – 58.3
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 2.4 – 9.6
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 25
Athletic Skills Level
Athletics 56.4 – 63.6
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 51.7 – 58.3
Toughness 56.4 – 63.6
Dexterity 37.6 – 42.4
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 56.4 – 63.6
Melee Defence 47 – 53
Dodge 1.6 – 6.4
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 25
Athletic Skills Level
Athletics 37.6 – 42.4
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 37.6 – 42.4
Toughness 56.4 – 63.6
Dexterity 56.4 – 63.6
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 2 – 8
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2.4 – 4.8
Thievery -2.4 – 4.8
Assassination 25
Athletic Skills Level
Athletics 56.4 – 63.6
Swimming 47 – 53
Science Skills Level
Field Medic 56.4 – 63.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 47 – 53
Toughness 56.4 – 63.6
Dexterity 47 – 53
Perception -1.6 – 3.2
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 56.4 – 63.6
Melee Defence 47 – 53
Dodge 2 – 8
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 25
Athletic Skills Level
Athletics 47 – 53
Swimming 47 – 53
Science Skills Level
Field Medic 37.6 – 42.4
Engineer -1.6 – 3.2
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -1.6 – 3.2
Armour Smith -1.6 – 3.2
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 37.6 – 42.4
Toughness 56.4 – 63.6
Dexterity 56.4 – 63.6
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 2 – 8
Martial Arts 2 – 8
Ranged Skills Level
Turrets 56.4 – 63.6
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2.4 – 4.8
Assassination 25
Athletic Skills Level
Athletics 56.4 – 63.6
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2.4 – 4.8
Robotics -2 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 47 – 53
Toughness 47 – 53
Dexterity 47 – 53
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 56.4 – 63.6
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 1.6 – 6.4
Martial Arts 2 – 8
Ranged Skills Level
Turrets 56.4 – 63.6
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 25
Athletic Skills Level
Athletics 47 – 53
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2 – 4
Robotics -2.4 – 4.8
Science 1
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.