style="border: solid black 2px; background: #7d7065; text-align:left; padding:5px; font-size: 90%; " colspan="2" |Just as powerful as an advanced crossbow, but easier to use and faster to reload. The downside is that it needs electricity to operate, leaving a potential vulnerability.
These stats are based on a turret at ground level.
The Harpoon Turret is a building under the Defence category. It requires the Harpoon Turrets tech line to build.
Like the Mounted Crossbow it is primarily used to guard an outpost or a building. It can be attached on the edges of buildings and walls at certain nodes, or placed freely.
The range, accuracy, and speed of a turret is modified by the operator's related skills. The previously mentioned attributes as well as damage is affected based off the height difference between the turret and its target. Turrets will be more effective if fired from above, and less effective when fired from below.
style="border: solid black 2px; background: #7d7065; text-align:left; padding:5px; font-size: 90%; " colspan="2" |A single shot turret with a lot of range, power and accuracy. It can also be handled well by amateurs.
These stats are based on a turret at ground level.
The Harpoon Turret MkII is the upgrade to the Harpoon Turret. It is stronger and can be outfitted with a spotlight for night-time raids. The stats for an unlighted Harpoon Turret are the same as a lighted one, disregarding the negative effects of working in darkness.