Traders Guard
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Traders Guards are members of the Traders Guild faction, acting as a basic security force. They can be found in Bank and the Trader's Guild HQ. If Anti-Slavers takeover, they can be found under their faction instead.
They wear [Standard] armour (5% chance of [High]) and have weapons manufactured by Catun Scrapmaster.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 60 | |
| Toughness | 40 – 60 | |
| Dexterity | 40 – 60 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 60 | |
| Melee Defence | 40 – 60 | |
| Dodge | -5 – 15 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 40 – 60 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9 – 11 | |
| Lockpicking | -9 – 11 | |
| Thievery | -9 – 11 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 60 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 60 | |
| Engineer | -9 – 11 | |
| Robotics | -9 – 11 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 36 – 54 | |
| Toughness | 40 – 60 | |
| Dexterity | 44 – 66 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 60 | |
| Melee Defence | 40 – 60 | |
| Dodge | -6 – 18 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 40 – 60 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -10.8 – 13.2 | |
| Lockpicking | -9 – 11 | |
| Thievery | -9 – 11 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 72 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 60 | |
| Engineer | -9 – 11 | |
| Robotics | -9 – 11 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10.8 – 13.2 | |
| Armour Smith | -10.8 – 13.2 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 44 – 66 | |
| Toughness | 48 – 72 | |
| Dexterity | 32 – 48 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 48 – 72 | |
| Melee Defence | 40 – 60 | |
| Dodge | -4 – 12 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 40 – 60 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -7.2 – 8.8 | |
| Lockpicking | -9 – 11 | |
| Thievery | -7.2 – 8.8 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 32 – 48 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 60 | |
| Engineer | -9 – 11 | |
| Robotics | -7.2 – 8.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 32 – 48 | |
| Toughness | 48 – 72 | |
| Dexterity | 48 – 72 | |
| Perception | -10.8 – 13.2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 60 | |
| Melee Defence | 40 – 60 | |
| Dodge | -5 – 15 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 40 – 60 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -10.8 – 13.2 | |
| Lockpicking | -10.8 – 13.2 | |
| Thievery | -10.8 – 13.2 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 72 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 48 – 72 | |
| Engineer | -9 – 11 | |
| Robotics | -9 – 11 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 60 | |
| Toughness | 48 – 72 | |
| Dexterity | 40 – 60 | |
| Perception | -7.2 – 8.8 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 48 – 72 | |
| Melee Defence | 40 – 60 | |
| Dodge | -5 – 15 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 40 – 60 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9 – 11 | |
| Lockpicking | -9 – 11 | |
| Thievery | -9 – 11 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 60 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 32 – 48 | |
| Engineer | -7.2 – 8.8 | |
| Robotics | -7.2 – 8.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -7.2 – 8.8 | |
| Armour Smith | -7.2 – 8.8 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 32 – 48 | |
| Toughness | 48 – 72 | |
| Dexterity | 48 – 72 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 40 – 60 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 60 | |
| Melee Defence | 40 – 60 | |
| Dodge | -5 – 15 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 48 – 72 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -10.8 – 13.2 | |
| Lockpicking | -9 – 11 | |
| Thievery | -10.8 – 13.2 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 48 – 72 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 60 | |
| Engineer | -10.8 – 13.2 | |
| Robotics | -9 – 11 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 40 – 60 | |
| Toughness | 40 – 60 | |
| Dexterity | 40 – 60 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 40 – 60 | |
| Sabres | 40 – 60 | |
| Hackers | 40 – 60 | |
| Heavy Weapons | 48 – 72 | |
| Blunt | 40 – 60 | |
| Polearms | 40 – 60 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 40 – 60 | |
| Melee Defence | 40 – 60 | |
| Dodge | -4 – 12 | |
| Martial Arts | -5 – 15 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 48 – 72 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 40 – 60 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -7.2 – 8.8 | |
| Lockpicking | -9 – 11 | |
| Thievery | -7.2 – 8.8 | |
| Assassination | 25 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 40 – 60 | |
| Swimming | 40 – 60 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 40 – 60 | |
| Engineer | -9 – 11 | |
| Robotics | -10.8 – 13.2 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.