Dack
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“ | Exiles make me nervous, Quin. Why is he in the Black Desert?
Is he a spy for the humans? Did they hack his CPU? |
” |
–Dack, upon seeing a Skeleton Player Character |
Dack is a member of the Skeletons faction. They can be found in Scraphouse.
He has a tendency to hoard shiny items, to much annoyance of Quin.
Statistics
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 80 | |
Toughness | 80 | |
Dexterity | 80 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 80 | |
Sabres | 80 | |
Hackers | 80 | |
Heavy Weapons | 96 | |
Blunt | 80 | |
Polearms | 80 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 80 | |
Melee Defence | 80 | |
Dodge | 6.4 | |
Martial Arts | 8 |
Ranged Skills | Level | |
---|---|---|
Turrets | 96 | |
Crossbows | 1 | |
Precision Shooting | 80 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 40 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80 | |
Swimming | 80 |
Science Skills | Level | |
---|---|---|
Field Medic | 80 | |
Engineer | 1 | |
Robotics | 1.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Ancient (Manufacturer) | [Mid-Grade Salvage] | 33.33% |
[Old Refitted Blade] | 33.33% | |
[Refitted Blade] | 33.33% |
Back slot
Name | Chance | |
---|---|---|
File:Moon Cleaver.png | Moon Cleaver | 100% |
Apparel
Grade | Chance |
---|---|
[Standard] | 95% |
[High] | 5% |
Name | Chance | |
---|---|---|
File:Dustcoat.png | Dustcoat | 100% |
Trivia
- Dack doesn't actually have a unique dialogue package, as the dialogues that trigger his comments are all assigned to Quin instead.