Farmer Recruit
From Kenshi Wiki
More actions
| “ | Here to recruit?... Well, if you need a farmer look no further. I can turn a barren wasteland into a blooming oasis. Even managed twenty farms before they went to hell back in the Red Rebellion. I charge 6000 Cats if you're interested. | ” |
–Shek, Greenlander, or Scorchlander, in town of United Cities | ||
Farmer Recruit is a randomly named Generic Recruit. They're looking for a farm to work and they can be hired for 6,000 Cats.
This character can potentially spawn in any location outside of The Holy Nation.
They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 2 | |
| Toughness | 0 – 2 | |
| Dexterity | 0 – 2 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 2 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 2 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 2 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9 – 11 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2 | |
| Engineer | 0 – 2 | |
| Robotics | 0 – 2 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2 | |
| Armour Smith | 0 – 2 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 60 | |
| Cooking | 1.2 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 1.8 | |
| Toughness | 0 – 2 | |
| Dexterity | 0 – 2.2 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 2.4 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 2.4 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 2 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10.8 – 13.2 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2 | |
| Engineer | 0 – 2 | |
| Robotics | 0 – 2 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2.4 | |
| Armour Smith | 0 – 2.4 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 40 | |
| Cooking | 0.8 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 2.2 | |
| Toughness | 0 – 2.4 | |
| Dexterity | 0 – 1.6 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2.4 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 1.6 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 1.6 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 1.6 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 7.2 – 8.8 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2 | |
| Engineer | 0 – 2 | |
| Robotics | 0 – 1.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2 | |
| Armour Smith | 0 – 2 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 40 | |
| Cooking | 1 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 1.6 | |
| Toughness | 0 – 2.4 | |
| Dexterity | 0 – 2.4 | |
| Perception | 0 – 2.4 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 2 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 2.4 | |
| Lockpicking | 0 – 2.4 | |
| Thievery | 0 – 2.4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10.8 – 13.2 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2.4 | |
| Engineer | 0 – 2 | |
| Robotics | 0 – 2 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2 | |
| Armour Smith | 0 – 2 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 50 | |
| Cooking | 1 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 2 | |
| Toughness | 0 – 2.4 | |
| Dexterity | 0 – 2 | |
| Perception | 0 – 1.6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2.4 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 2 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 2 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 2 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9 – 11 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 1.6 | |
| Engineer | 0 – 1.6 | |
| Robotics | 0 – 1.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 1.6 | |
| Armour Smith | 0 – 1.6 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 40 | |
| Cooking | 0.8 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 1.6 | |
| Toughness | 0 – 2.4 | |
| Dexterity | 0 – 2.4 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 2 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2.4 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 2.4 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 2.4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10.8 – 13.2 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2 | |
| Engineer | 0 – 2.4 | |
| Robotics | 0 – 2 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2 | |
| Armour Smith | 0 – 2 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 60 | |
| Cooking | 0.8 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 2 | |
| Toughness | 0 – 2 | |
| Dexterity | 0 – 2 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 1.6 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 1.6 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 1.6 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 1.6 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9 – 11 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2.4 | |
| Engineer | 0 – 2.4 | |
| Robotics | 0 – 2.4 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2.4 | |
| Armour Smith | 0 – 2.4 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 50 | |
| Cooking | 1 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 0 – 2 | |
| Toughness | 0 – 2 | |
| Dexterity | 0 – 2 | |
| Perception | 0 – 2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 0 – 2 | |
| Sabres | 0 – 2 | |
| Hackers | 0 – 2 | |
| Heavy Weapons | 0 – 2.4 | |
| Blunt | 0 – 2 | |
| Polearms | 0 – 2 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 0 – 2 | |
| Melee Defence | 0 – 2 | |
| Dodge | 0 – 1.6 | |
| Martial Arts | 0 – 2 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 0 – 2.4 | |
| Crossbows | 0 – 2 | |
| Precision Shooting | 0 – 2 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0 – 1.6 | |
| Lockpicking | 0 – 2 | |
| Thievery | 0 – 1.6 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9 – 11 | |
| Swimming | 0 – 2 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 0 – 2 | |
| Engineer | 0 – 2 | |
| Robotics | 0 – 2.4 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0 – 2 | |
| Armour Smith | 0 – 2 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 50 | |
| Cooking | 1 | |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.