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Here to recruit?... Well, if you need a farmer look no further. I can turn a barren wasteland into a blooming oasis. Even managed twenty farms before they went to hell back in the Red Rebellion. I charge 6000 Cats if you're interested.

Shek, Greenlander, or Scorchlander, in town of United Cities

Farmer Recruit is a randomly named Generic Recruit. They're looking for a farm to work and they can be hired for 6,000 Cats.

This character can potentially spawn in any location outside of The Holy Nation.

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 0 – 2
Toughness 0 – 2
Dexterity 0 – 2
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 2
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 2
Lockpicking 0 – 2
Thievery 0 – 2
Assassination 1
Athletic Skills Level
Athletics 9 – 11
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2
Engineer 0 – 2
Robotics 0 – 2
Science 1.2
Trade Skills Level
Weapon Smith 0 – 2
Armour Smith 0 – 2
Crossbow Smith 1
Labouring 1
Farming 60
Cooking 1.2

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 1.8
Toughness 0 – 2
Dexterity 0 – 2.2
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 2.4
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 2.4
Lockpicking 0 – 2
Thievery 0 – 2
Assassination 1
Athletic Skills Level
Athletics 10.8 – 13.2
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2
Engineer 0 – 2
Robotics 0 – 2
Science 1
Trade Skills Level
Weapon Smith 0 – 2.4
Armour Smith 0 – 2.4
Crossbow Smith 1
Labouring 0.8
Farming 40
Cooking 0.8

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 0 – 2.2
Toughness 0 – 2.4
Dexterity 0 – 1.6
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2.4
Melee Defence 0 – 2
Dodge 0 – 1.6
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 1.6
Lockpicking 0 – 2
Thievery 0 – 1.6
Assassination 1
Athletic Skills Level
Athletics 7.2 – 8.8
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2
Engineer 0 – 2
Robotics 0 – 1.6
Science 0.8
Trade Skills Level
Weapon Smith 0 – 2
Armour Smith 0 – 2
Crossbow Smith 1
Labouring 0.8
Farming 40
Cooking 1

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 0 – 1.6
Toughness 0 – 2.4
Dexterity 0 – 2.4
Perception 0 – 2.4
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 2
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 2.4
Lockpicking 0 – 2.4
Thievery 0 – 2.4
Assassination 1
Athletic Skills Level
Athletics 10.8 – 13.2
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2.4
Engineer 0 – 2
Robotics 0 – 2
Science 1.2
Trade Skills Level
Weapon Smith 0 – 2
Armour Smith 0 – 2
Crossbow Smith 1
Labouring 0.8
Farming 50
Cooking 1

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 2
Toughness 0 – 2.4
Dexterity 0 – 2
Perception 0 – 1.6
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2.4
Melee Defence 0 – 2
Dodge 0 – 2
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 2
Lockpicking 0 – 2
Thievery 0 – 2
Assassination 1
Athletic Skills Level
Athletics 9 – 11
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 1.6
Engineer 0 – 1.6
Robotics 0 – 1.6
Science 0.8
Trade Skills Level
Weapon Smith 0 – 1.6
Armour Smith 0 – 1.6
Crossbow Smith 1
Labouring 1
Farming 40
Cooking 0.8

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 1.6
Toughness 0 – 2.4
Dexterity 0 – 2.4
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 2
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2.4
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 2.4
Lockpicking 0 – 2
Thievery 0 – 2.4
Assassination 1
Athletic Skills Level
Athletics 10.8 – 13.2
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2
Engineer 0 – 2.4
Robotics 0 – 2
Science 0.8
Trade Skills Level
Weapon Smith 0 – 2
Armour Smith 0 – 2
Crossbow Smith 1
Labouring 1.2
Farming 60
Cooking 0.8

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • P4 Unit
  • Skeleton
Statistics

Attributes Level
Strength 0 – 2
Toughness 0 – 2
Dexterity 0 – 2
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 1.6
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 1.6
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 1.6
Lockpicking 0 – 2
Thievery 0 – 1.6
Assassination 1
Athletic Skills Level
Athletics 9 – 11
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2.4
Engineer 0 – 2.4
Robotics 0 – 2.4
Science 1.2
Trade Skills Level
Weapon Smith 0 – 2.4
Armour Smith 0 – 2.4
Crossbow Smith 1
Labouring 1
Farming 50
Cooking 1

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 2
Toughness 0 – 2
Dexterity 0 – 2
Perception 0 – 2
Weapon Skills Level
Katanas 0 – 2
Sabres 0 – 2
Hackers 0 – 2
Heavy Weapons 0 – 2.4
Blunt 0 – 2
Polearms 0 – 2
Combat Skills Level
Melee Attack 0 – 2
Melee Defence 0 – 2
Dodge 0 – 1.6
Martial Arts 0 – 2
Ranged Skills Level
Turrets 0 – 2.4
Crossbows 0 – 2
Precision Shooting 0 – 2
Thievery Skills Level
Stealth 0 – 1.6
Lockpicking 0 – 2
Thievery 0 – 1.6
Assassination 1
Athletic Skills Level
Athletics 9 – 11
Swimming 0 – 2
Science Skills Level
Field Medic 0 – 2
Engineer 0 – 2
Robotics 0 – 2.4
Science 1
Trade Skills Level
Weapon Smith 0 – 2
Armour Smith 0 – 2
Crossbow Smith 1
Labouring 1
Farming 50
Cooking 1

Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.