Peasant
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Peasants are members of Empire Peasants faction. They are similar to the standard Empire Peasant NPC character.
They spawn in Vagrant Camps.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -1 – 21 | |
| Toughness | -1 – 21 | |
| Dexterity | -1 – 21 | |
| Perception | -10 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1 – 21 | |
| Melee Defence | -1 – 21 | |
| Dodge | -10 – 12 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 21 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -10 – 12 | |
| Lockpicking | -10 – 12 | |
| Thievery | -10 – 12 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1 – 21 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1 – 21 | |
| Engineer | -10 – 12 | |
| Robotics | -10 – 12 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10 – 12 | |
| Armour Smith | -10 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -0.9 – 18.9 | |
| Toughness | -1 – 21 | |
| Dexterity | -1.1 – 23.1 | |
| Perception | -10 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1 – 21 | |
| Melee Defence | -1 – 21 | |
| Dodge | -12 – 14.4 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 21 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -12 – 14.4 | |
| Lockpicking | -10 – 12 | |
| Thievery | -10 – 12 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1.2 – 25.2 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1 – 21 | |
| Engineer | -10 – 12 | |
| Robotics | -10 – 12 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -12 – 14.4 | |
| Armour Smith | -12 – 14.4 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -1.1 – 23.1 | |
| Toughness | -1.2 – 25.2 | |
| Dexterity | -0.8 – 16.8 | |
| Perception | -10 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1.2 – 25.2 | |
| Melee Defence | -1 – 21 | |
| Dodge | -8 – 9.6 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 21 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -8 – 9.6 | |
| Lockpicking | -10 – 12 | |
| Thievery | -8 – 9.6 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -0.8 – 16.8 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1 – 21 | |
| Engineer | -10 – 12 | |
| Robotics | -8 – 9.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10 – 12 | |
| Armour Smith | -10 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -0.8 – 16.8 | |
| Toughness | -1.2 – 25.2 | |
| Dexterity | -1.2 – 25.2 | |
| Perception | -12 – 14.4 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1 – 21 | |
| Melee Defence | -1 – 21 | |
| Dodge | -10 – 12 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 21 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -12 – 14.4 | |
| Lockpicking | -12 – 14.4 | |
| Thievery | -12 – 14.4 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1.2 – 25.2 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1.2 – 25.2 | |
| Engineer | -10 – 12 | |
| Robotics | -10 – 12 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10 – 12 | |
| Armour Smith | -10 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -1 – 21 | |
| Toughness | -1.2 – 25.2 | |
| Dexterity | -1 – 21 | |
| Perception | -8 – 9.6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1.2 – 25.2 | |
| Melee Defence | -1 – 21 | |
| Dodge | -10 – 12 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 21 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -10 – 12 | |
| Lockpicking | -10 – 12 | |
| Thievery | -10 – 12 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1 – 21 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -0.8 – 16.8 | |
| Engineer | -8 – 9.6 | |
| Robotics | -8 – 9.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -8 – 9.6 | |
| Armour Smith | -8 – 9.6 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -0.8 – 16.8 | |
| Toughness | -1.2 – 25.2 | |
| Dexterity | -1.2 – 25.2 | |
| Perception | -10 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1 – 21 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1 – 21 | |
| Melee Defence | -1 – 21 | |
| Dodge | -10 – 12 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1.2 – 25.2 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -12 – 14.4 | |
| Lockpicking | -10 – 12 | |
| Thievery | -12 – 14.4 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1.2 – 25.2 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1 – 21 | |
| Engineer | -12 – 14.4 | |
| Robotics | -10 – 12 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10 – 12 | |
| Armour Smith | -10 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | -1 – 21 | |
| Toughness | -1 – 21 | |
| Dexterity | -1 – 21 | |
| Perception | -10 – 12 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -1 – 21 | |
| Sabres | -1 – 21 | |
| Hackers | -1 – 21 | |
| Heavy Weapons | -1.2 – 25.2 | |
| Blunt | -1 – 21 | |
| Polearms | -1 – 21 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -1 – 21 | |
| Melee Defence | -1 – 21 | |
| Dodge | -8 – 9.6 | |
| Martial Arts | -10 – 12 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1.2 – 25.2 | |
| Crossbows | -10 – 12 | |
| Precision Shooting | -1 – 21 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -8 – 9.6 | |
| Lockpicking | -10 – 12 | |
| Thievery | -8 – 9.6 | |
| Assassination | 5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -1 – 21 | |
| Swimming | -1 – 21 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -1 – 21 | |
| Engineer | -10 – 12 | |
| Robotics | -12 – 14.4 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -10 – 12 | |
| Armour Smith | -10 – 12 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.